Roguelike Games

Procedural generation and permadeath with run-based progression

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Roguelike games feature procedurally generated levels, permanent death, and run-based progression. Each playthrough offers unique challenges with randomized layouts, enemies, and items. Death means starting over, but knowledge and unlocked content carry between runs. These games reward adaptation, learning enemy patterns, and making the most of random item combinations. From traditional grid-based roguelikes to action-focused roguelites, the genre emphasizes replayability through randomization. Success requires mastering systems rather than memorizing specific layouts.

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