BLOODMONEY!

BLOODMONEY!

BLOODMONEY!

Platform: HTML5 (browser)
Play time: ~30 minutes per playthrough
Difficulty: Easy
Tags
clickerdark-humormoral-choicesincrementalnarrative

About BLOODMONEY!

BLOODMONEY! is a dark-humor clicker game by SHROOMYCHRIST where you attack Harvey Harvington to raise $25,000 for life-saving surgery. Each click earns cash but causes Harvey pain—buy brutal tools like needles, hammers, and knives to increase earnings. Your moral choices determine which of four endings you'll reach: stop at your goal for redemption, cross the line into violence, or face Harvey's wrath. BLOODMONEY! blends pastel visuals with haunting decisions in a compact 30-minute experience.

Overview

BLOODMONEY! is a dark-humor incremental clicker game developed by SHROOMYCHRIST and released on August 3, 2025. After leaving the hospital with a terminal diagnosis requiring $25,000 surgery, you meet Harvey Harvington—a mysterious man offering a disturbing deal: $1 per click, but every click means hurting him. BLOODMONEY! transforms the simple clicker genre into a moral experiment where efficiency conflicts with empathy. Soft pastel art style masks brutal gameplay as you unlock increasingly violent tools—feathers, needles, hammers, scissors, matches, knives—each boosting earnings while escalating Harvey's suffering. The game features four distinct endings based on your choices, original soundtrack "PAID IN BLOOD," and a compact 30-minute runtime that delivers surprising emotional weight. BLOODMONEY! is the original game that inspired fan tributes like LoveMoney, establishing the template for clicker games with moral consequences.

How to Play

Click Harvey Harvington to earn $1 per click initially. Your goal is to accumulate $25,000 for your life-saving surgery. Use earned cash to purchase tools from the shop—each tool increases your earnings per click but represents a more brutal method of extracting money from Harvey. Early tools like feathers cause minor discomfort, while later purchases like knives and matches inflict serious harm. As you buy upgrades, Harvey's reactions change from encouragement to fear and desperation. Watch your cash counter climb toward $25,000, but pay attention to Harvey's dialogue and expressions—they hint at consequences for your choices. Once you reach $25,000, you face a critical decision: stop and achieve your goal, or keep going for more money and different outcomes. The game tracks your purchases and total earnings to determine which of four endings you'll experience.

Controls

Click/Tap: Earn money by clicking Harvey Shop: Purchase tool upgrades to increase earnings Save/Load: Progress saves automatically in browser

Tool Progression

BLOODMONEY! features an escalating tool system where each purchase increases earnings but raises moral stakes. Start with basic interactions earning $1 per click. Purchase feathers for gentle annoyance that boosts clicks to $2-3. Upgrade to needles for $5-10 per click with visible discomfort. Hammers and scissors push earnings to $20-50 per click while Harvey shows distress. Matches and knives represent the extreme tier, offering $100+ per click but causing severe suffering. The final tool—a gun costing $20,000—unlocks the Bad Ending if purchased. Each tool tier changes Harvey's dialogue, facial expressions, and background atmosphere. The progression creates tension between efficient earning (buy everything quickly) and moral restraint (stick with gentler tools). Strategic players calculate which tools offer best cost-to-earnings ratios, while others focus on Harvey's reactions to guide decisions.

Four Endings Guide

Good Ending: Stop immediately after reaching exactly $25,000 using gentle tools like feathers, needles, or hammers. Don't purchase the gun or brutal weapons beyond what's necessary. Harvey waves goodbye as you leave the booth, relatively unharmed. You proceed to surgery with your conscience mostly clear. This compassionate route proves you prioritized your goal over excess cruelty. Normal Ending: Use scissors, matches, and knives to reach $25,000, then leave Harvey's mutilated body at the booth. After getting your operation and living a normal life, you face consequences—the court scene reveals Harvey himself as the judge, his face bearing visible injuries from your actions. He sentences you to jail for grievous bodily harm. It's the middle ground between restraint and total violence. Bad Ending: Purchase the $20,000 gun and shoot Harvey. You drive away hoping police won't find out, but this leads to prison. After the credits, a disturbing red static jumpscare appears: Harvey upside-down with no pupil in his good eye, blood covering his face, and repeated text screaming "LOOK WHAT YOU'VE DONE." This is complete moral failure—murder for money you already had access to through less lethal means. Game Over Ending: During the knife path, Harvey fights back. If you don't defend yourself during his counterattack, the screen fades to black with a bloody squishing sound effect. A GAME OVER screen appears, implying Harvey killed you in self-defense. This secret fourth ending punishes players who push Harvey too far without staying alert.

Strategy Guide

Efficiency Route: Focus on highest-earning tools immediately in BLOODMONEY! Calculate cost-per-click ratios and buy weapons that maximize earnings fastest. Ignore Harvey's reactions and dialogue—treat it as pure math. This approach completes the $25,000 goal in 15-20 minutes but typically leads to Normal or Bad endings depending on whether you stop at your target. Compassionate Route: Stick with low-tier tools like feathers and basic clicks. Avoid purchasing knives, matches, or the gun. This extends playtime to 30-40 minutes but makes the Good Ending achievable. Read Harvey's dialogue carefully and stop the moment you hit $25,000 exactly. First-Time Players: Play blind without overthinking on your first run. Let your natural instincts guide tool purchases and stopping point—BLOODMONEY! is designed to reveal your intuitive moral decisions under pressure. Save strategic optimization for subsequent playthroughs when you know the ending variations. Ending Collectors: Complete one full run, then replay three more times targeting each specific ending. The short runtime makes all four endings feasible in under 2 hours total. Use save points before critical purchases to experiment with different paths.

Moral Mechanics

BLOODMONEY! builds psychological tension through Harvey's evolving reactions. Early game, he encourages you with phrases like "It's okay, you need this" and "We have a deal." As you purchase harsher tools, his dialogue shifts to pleading: "Please, isn't this enough?" and "You said you only needed $25,000." Visual cues amplify the discomfort—Harvey's sprite shows injuries, the background darkens, and the cheerful soundtrack distorts into unsettling tones. The game never explicitly tells you to stop or continue, leaving moral judgment entirely to the player. This creates the core dilemma: the game mechanically rewards brutality through higher earnings, but narratively condemns it through Harvey's suffering. Players report strong emotional reactions despite simple graphics and short playtime, with many citing guilt over virtual choices. The design tests whether players optimize systems without considering story consequences, or if they self-impose restrictions based on empathy for a fictional character.

Tips & Tricks

- Read all of Harvey's dialogue on first playthrough—it provides context for your choices - The game doesn't force you to buy every tool; you can skip entire tiers if desired - Track your earnings carefully if targeting the Good Ending; going even $1 over matters - Harvey's facial expressions change before his dialogue—watch for visual warnings - The gun appears in the shop at $20,000 total earnings; it's a test of restraint - Play with sound on; the "PAID IN BLOOD" soundtrack evolves with your choices - Screenshot your ending for comparison across multiple playthroughs - Discussion forums reveal players debate their choices for weeks after finishing - Some players close the game and never return after realizing the moral weight - The game runs entirely in browser with no account needed; privacy-friendly

Features

- Dark-humor clicker gameplay with moral consequences - Four distinct endings: Good, Normal, Bad, and secret Game Over - Escalating tool system from feathers to knives to firearms - Original soundtrack "PAID IN BLOOD" that shifts with your actions - Pastel art style contrasting with brutal narrative themes - Harvey Harvington character with dynamic dialogue and expressions - Compact 30-minute experience with high replayability - Auto-save functionality in browser local storage - Free browser play with no downloads or accounts required - Developed by SHROOMYCHRIST, released August 3, 2025 - Inspired fan games including LoveMoney - HTML5 platform compatible with desktop and mobile browsers

Cultural Impact

BLOODMONEY! launched in August 2025 and quickly gained traction in indie gaming communities for its bold moral premise. The game spawned discussions about player agency, ethical decision-making in games, and whether incremental mechanics can carry serious themes. Fan tribute LoveMoney emerged weeks later, reimagining the formula with different tone and expanded mechanics. Streamers and content creators debated which ending represents the "correct" choice, with some arguing the Good Ending shows restraint while others claim the Normal Ending is more realistic. The game's short runtime and free availability made it widely accessible, leading to viral spread through gaming forums and social media. BLOODMONEY! joined a lineage of uncomfortable games that challenge players morally, cited alongside titles that explore difficult themes through simple mechanics. Its success demonstrated that browser clickers could deliver narrative weight beyond idle entertainment.

FAQ

Q: Is BLOODMONEY! free to play? A: Yes, completely free in your browser with no downloads or accounts required. Q: How long does one playthrough take? A: Approximately 30 minutes, though efficiency-focused players can finish in 15-20 minutes. Q: How many endings are there? A: Four endings: Good (stop at $25,000 with gentle tools), Normal (brutal tools without gun), Bad (purchase and use gun), and a secret Game Over ending (fail to defend against Harvey's counterattack). Q: Can I replay to see different endings? A: Yes, the short runtime encourages multiple playthroughs to experience all outcomes. Q: Is this the same as LoveMoney? A: No. BLOODMONEY! is the original by SHROOMYCHRIST. LoveMoney is a fan tribute inspired by BLOODMONEY! with different mechanics and tone. Q: Does my progress save? A: Yes, the game auto-saves to browser local storage. Q: Is there a right or wrong ending? A: The game doesn't judge—it presents choices and consequences, leaving moral evaluation to players. Q: Why do the visuals look cute but the content is dark? A: The contrast between pastel aesthetics and brutal mechanics is intentional, creating cognitive dissonance that amplifies the moral discomfort.